home *** CD-ROM | disk | FTP | other *** search
/ Graphics Plus / Graphics Plus.iso / general / modelers / geomview / source.lha / Geomview / src / bin / tackdown / panel.c < prev    next >
C/C++ Source or Header  |  1993-03-04  |  2KB  |  48 lines

  1. /* Form definition file generated with fdesign. */
  2.  
  3. #include "forms.h"
  4. #include "panel.h"
  5.  
  6. FL_FORM *MainForm;
  7.  
  8. FL_OBJECT
  9.         *TransButton,
  10.         *worldButton;
  11.  
  12. void create_form_MainForm()
  13. {
  14.   FL_OBJECT *obj;
  15.   MainForm = fl_bgn_form(FL_NO_BOX,300.0,240.0);
  16.   obj = fl_add_box(FL_UP_BOX,0.0,0.0,300.0,240.0,"");
  17.   obj = fl_add_text(FL_NORMAL_TEXT,10.0,190.0,280.0,40.0,"Tack Down");
  18.     fl_set_object_lcol(obj,1);
  19.     fl_set_object_lsize(obj,FL_LARGE_FONT);
  20.     fl_set_object_align(obj,FL_ALIGN_CENTER);
  21.     fl_set_object_lstyle(obj,FL_ENGRAVED_STYLE);
  22.   obj = fl_add_text(FL_NORMAL_TEXT,10.0,170.0,280.0,30.0,"Click button to fix target object in its current");
  23.     fl_set_object_align(obj,FL_ALIGN_CENTER);
  24.   TransButton = obj = fl_add_lightbutton(FL_NORMAL_BUTTON,10.0,50.0,130.0,40.0,"Tack Down");
  25.     fl_set_object_lstyle(obj,FL_BOLD_STYLE);
  26.     fl_set_call_back(obj,TransButtonProc,0);
  27.   obj = fl_add_button(FL_NORMAL_BUTTON,160.0,50.0,130.0,40.0,"Quit");
  28.     fl_set_object_lstyle(obj,FL_BOLD_STYLE);
  29.     fl_set_call_back(obj,QuitButtonProc,0);
  30.   obj = fl_add_text(FL_NORMAL_TEXT,10.0,150.0,280.0,30.0,"location in the selected coordinate system");
  31.     fl_set_object_align(obj,FL_ALIGN_CENTER);
  32.   worldButton = obj = fl_add_button(FL_RADIO_BUTTON,0.0,0.0,150.0,40.0,"World Coordinates");
  33.   obj = fl_add_button(FL_RADIO_BUTTON,150.0,0.0,150.0,40.0,"Universe Coordinates");
  34.   obj = fl_add_text(FL_NORMAL_TEXT,10.0,120.0,280.0,30.0,"For best results, make sure normalization");
  35.     fl_set_object_align(obj,FL_ALIGN_CENTER);
  36.   obj = fl_add_text(FL_NORMAL_TEXT,10.0,100.0,280.0,30.0,"is off and the target object is not the world.");
  37.     fl_set_object_align(obj,FL_ALIGN_CENTER);
  38.   fl_end_form();
  39. }
  40.  
  41. /*---------------------------------------*/
  42.  
  43. void create_the_forms()
  44. {
  45.   create_form_MainForm();
  46. }
  47.  
  48.